Ultimate Adept Build: Insanity. Infiltrators across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. Gearing up in this game is more complex than it seems. Additionally, the best Mass Effect: Legendary Edition squadmates a Soldier Shepard can bring along will fill in for some of their weak points, particularly in tech and biotic abilities. M-12 Locust. The Mass Effect games may star Commander Shepard as the hero of the galaxy, but in this sci-fi trilogy, it's really Shepard's allies and squadmates who capture the imagination of players. Read on as we rank every heavy pistol found in Mass Effect 3 from worst to best, to help you get the most out of your pistol. Bad squadmates drop like flies, good ones don't. Submachine Gun: Hurricane. As for bonus power, with adept already having many powers, best to have something more passive, although you could take energy drain for shields which the adept lacks to combat against but then again you can take a character with. Hey y'all. Deadly at any range, and effective against armor, shields, and biotic barriers. . It does incredibly little against it but will melt anything else. Killing Brutes as an Infiltrator. Here is the link. Garrus and James should max their respective Ammo powers and take damage at T4 with Shepard specialized into Anti Barrier/Shield. Geth Plasma Shotgun is a well-balanced compromise if Shepard needs a shotgun, especially suing the charge-up feature. Geomagnus 11 years ago #3. In Mass Effect 2 and 3, each squad member has access to two weapon types, which it will say on the squad selection screen. . You will be facing a wide variety of enemies on this mission, but the toughest battles involve large elite Reaper forces. Best. The extra durability is worth it for Shephard (since the game ends when you die) but when your squadmates get downed on Insanity, it's no big deal. Between squadmates not making optimal use high rate-of-fire weapons and having questionable aim at a distance, sniper rifles guarantee that squadmates hit their targets and pack a punch when they do. Javelin, Widow, or Mantis is your best bet. If they did, they've never shown it in battle. After that, simply have your squadmates use their abilities while you snipe the Brute. You are correct about the BW, it has the same practical ROF as the single shot SR's on squadmates in SP. Heavy Setup: Piercing Mod - High Caliber Barrel. Like Zaeed and Kasumi in ME2, Javik was originally a DLC companion and can join Shepard on most missions. The squad can make good use of its three-shot burst. For sniper rifle, Black Widow all the way. Mass Effect 3: Typhoon > Hurricane > Single Shots (Power Mods for Pistol/SMG, Penetration mods against Cerberus if the weapon doesn't have innate penetration. Mattock. The Incinerate ability is not quite as useful in ME3 as in ME2, but is still a good all-around tech power. Decoy is a tech power in Mass Effect 3's single-player and multiplayer modes. It doesn’t fit the typical combat. User mini profile. Fully automatic fire, high damage, and good accuracy combine in this complete package that can functionally carry a player through any encounter in Mass Effect 3. Sniper rifle: Incisor. There are, however,. Mass Effect 3. Engineers have been. AnimalBoy82 posted. Singularity and throw for controlling regular enemies. Each of the Ryder's squadmates has five fixed skills — three active skills and two passive skills . You'll want: Incendiary Ammo -> Explosive Burst. What sets this weapon apart from other assault rifles is its two. Gameplay of the M-12 Locust. With tech and biotics powers, heavy firepower often becomes less important. Mass Effect 3 maintains most of the general. In addition, two new members join the squad, James, and a newly corporeal EDI. . 1) Prioritize high damage per shot over high fire rate. Boards. Follow the list below to find out what each weapon does and in what missions they are located. -mods that are usless for squadmates : scope, stability damper, spare. A top-tier squadmate across the entire Mass Effect trilogy, this Turian is. Its specialized ammunition is both armor-piercing and explosive. Overall, I would say: Sniper Rifle - Black Widow, Valiant is good for Squadmates. A fully automatic take on the M-96 Mattock, this Cerberus weapon is exceptionally good at killing things. In Mass Effect 2 and Mass Effect 3, after reaching Level 4 on an ability, players can select powerful upgrades for each one based on their preferred fighting style. That's what makes the difference. Rank 1 - Spawns a tech drone to draw enemy fire. Takes some getting used to, especially with its charging mechanics, but it's pretty dang strong when mastered. Mass Effect. You should never use a different assault rifle. Best Weapons For Squadmates Mass Effect 3; Home Guides Mass Effect 3 Best Weapons to Use and Locations. The Javelin is the best SR in SP since every base game weapon received their MP balance changes up through the beginning of Dec 2012 with the last patch. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. Featuring a complex recoil-reducing mechanism and high-grade autotargeting software, the Locust delivers longer-range, more accurate. Command your very own battle drone. By Samuel Claiborn , KBABZ , Bob , +77. They were first seen being used by the Collectors to protect the Collector Base. xml;Both Heavy pistols, Shuriken SMG, Vindicator AR, Viper Sniper Rifle, Katana & Scimitar Shotguns. com The first weapon in the lineup is what matters the most, the other one is really 'just there' since I rarely have teammates swap weapons anyways. Mass Effect Trilogy Classes Ranked From Best To Worst. Shotgun: Geth Plasma Shotgun followed by Eviscerator. Not all of. Upgrades the Avenger Assault Rifle. And if you got the Virmire-survivor killed during Priority: The Citadel II, then you can only use James during Citadel. First of all, use Incinerate power as soon as you see the Brute. Throughout the main story of Mass Effect 2, Shepard will encounter new potential upgrades to weapons, armor, squadmates, and even the Normandy itself. Damage, power damage, headshot damage, melee damage, cover penetration, and magazine size should all work. You can also look up this information on the Mass Effect Wiki. 10. I want to know wich are the best in general, because i like diversity in example if i take Liara and EDI i give one the Punisher and the other the Hurricane. When scoping a target, superior reflexes take over, time momentarily. All other powers removed. As such, shotguns are just for Tali, Wrex when he plays, and as 2nd weapons for Vega and Grunt. Squadmate using the wrong weapon (not speced into it, worst weapon) ME1 Legendary. For the power set, I recommend: - Sabotage: Damage, Explosive Hack, Tech Vulnerability. It can be found during the mission. Hope you're all having a great time with the game! I'm doing ME1 Insanity from level 1, was wondering if anyone had any feel for the best weapon types for squadmates yet. Mass Effect 3 Best Weapons For Squadmates Trial And Error; Im not sure how well they handle recoil and accuracy and how fast they shoot so that makes choosing the perfect weapons for them difficult. Points placed into slam and pull. Seems to me like these priorities should be used when equipping squadmates. See also: Adept Guide, Adept Guide (Mass Effect 2) Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. Marksman lasts about 7 seconds. Cloak can get you out of tough spots and away from dangerous melee based enemies. Also can use sniper rifles which are the best weapon squadmates can have in ME2. So weapons like the Tempest SMG, Geth Pulse Rifle, Collector AR, etc. Good dmg/survivalability. Garrus turrian god build (ME3) Instructions: Pick Garrus and choose armor/skin that gives boost for weapon damage. This recruitment. PPR - low to high damage, depending on charge. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. That makes sense. This means visiting every planet, looting. The typhoon (except javik and his particle rifle) in assault rifles. That should go on anyone who can take it. RELATED: 10 Retro Video Games That Aren't As. Achilles765. To unlock it, players will need to recruit Mordin Solus on Omega. Basic Armor: Increases physical. Vanguard - S Tier. Javik: Assault Rifle: Phaeston, Heavy Pistol: Talon. Recharge Time: 3. In. It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadel. Widow or Black Widow, Mattock or Harrier, Locust, Venom, and Palladin for me. I can speak from a narrative point in ME3. SQUADMATES Squadmates have. Its a pea shooter. Engineers are tech specialists, the most effective class at disabling the defenses of the toughest enemies or incapacitating them to render them harmless. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. 3x damage modifier applied to squadmates, meaning they only do 30% of the damage Shepard does with a weapon. Honestly, this is the only game I feel a class is considerably better than the others, a lot of it for this reason), Soldier, Sentinel, Vanguard, Infiltrator, Engineer. AT12 Raider Shotgun (DLC) Disciple. James Fortification: Left at level 3 Companions in Mass Effect 3. Attainable at first Collector Ship mission with squad Best sniper rifle: M-29 Incisor: 3-Burst fire and lethal headshots, great damage Cons: somewhat limited ammo since it is a 3-burst Best shotgun: Only use them against husks an varren, not a good weapon class to go around regularly M-300 Claymore seems to produce killing results, but the. Shoot and your enemy will burst into flames. It can be gained either during Tuchanka: Bomb or bought from Kassa Fabrication afterwards. 1. These Cerberus-modified M-96 Mattock rifles are fully automatic. As noted previously, this mission is part of the endgame sequence. Her perks of being able to buff the DPS of her squad, and having incredible utility with. It doesn’t deal a great amount of damage, so don't feel the need to spend credits to buy it. Not all of. mass effect I. Garrus: Assault rifle and Sniper. With a design patterned on riot shotguns, this weapon has a moderate rate of fire that rewards careful aiming. So what is the best order to do the DLC in Mass Effect 3? When do you do the Citadel DLC? Or the Leviathan DLC? How about Omega? For Mass Effect Legendary Ed. I always make sure that at least 2 squad members have sheild/barrier neutralizing powers. ME1: Adept (Biotics were absolutely broken in 1. Vanguard - S Tier. Ashley does best with the armors that improve her weapon damage. The vast majority of these weapons will have to either be purchased and/or researched. Arc Pistol. Since squadmates don't get bonuses or penalties for weapon weights, I may as well load them up with heavy hitters. As a result weapons that you might not use, for whatever reason, can be much more effective on squadmates, and vice versa. Shepard, Kaidan and Miranda in the Armax Arena, yeah! Wrex and Garrus. FriendlyReaper123 • 2 yr. Gameplay of the M-12 Locust. They are more efficient at tech and biotics than other classes, but at the expense of. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. Sentinels across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect, summarizing their abilities, strengths, and weaknesses in combat. The tests were done at level 30 in the N7: Archeological Dig Site map. As a result weapons that you might not use, for whatever reason, can be much more effective on squadmates, and vice versa. bin to its folder; Weapon settings are stored in: Coalesced / bioweapon. The Graal Spike Thrower is a little different from some of the other shotguns on this list. The Kassa Fabrications Model 12 Locust is a compact submachine gun developed for the Alliance but now favored by gang enforcers and hitmen. Graal Spike Thrower. For this build, it provides 25% headshot damage, 70% fire rate, and a 50% accuracy boost, meaning the targeting reticle's width is 50% as wide as normal. Less accurate than an assault rifle, but has a high ammo capacity and deals much more damage. Mordin and Zaeed are good against the Blood Pack, Garrus is good against the Blue Suns, Samara and Thane are good against Eclipse and the Collectors, Tali and Legion are good against the geth, and Kasumi’s shadow strike is the most powerful ability in the game by a wide margin. For pistols, kind of depends on what you want your squadmates to do. I'm of the opinion that a combo-focused Soldier is the best build in ME3. She can pop one out every 3 seconds and it instantly gets the attention of whatever it's targeting. Unleashes a storm of deadly high-velocity slugs. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. In this Mass Effect Legendary Edition Build Guide I’m going to cover my Engineer Build for Mass Effect 1, which is an Engineer Build meant for mid-range encounters. So I've spent some time looking through various forums about the "best weapons for squadmates" and it boiled down to the following list: SMG: Tempest Pistol: Carnifex Sniper: Inciscor. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's. Pistol: Carnifax. This will pretty much always one shot any non-special enemy throughout the entire game. Nope. Weapons of Squadmates deal much less damage than Shepard's. extra lulz if you did this mission late game because as we all know liara goes crazy. A squad is the group of team members which Commander Shepard or Pathfinder Ryder can select to accompany them on field missions, or while visiting one of the main civilized centers such as a station or planet. As such, the weapon is typically utilized by Cerberus’s elite troopers who train constantly. Image credit: DS5. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. This is especially true in Mass Effect 3, when carrying capacity affects power cooldown times. It’s always best to drop mods onto their weapons that allow them to fire as often as possible and for as long as possible. Typhoon, Cerberus Harrier, Prothean Rifle, N7 Hurricane, Paladin are all popular choices for anyone and usually a good choice to put these on anyone. SMGs generally have low accuracy and damage per shot, offset by their thermal clip size and rate of fire. Not sure what you mean by "poor accuracy" either, since squadmates have almost perfect accuracy even with weapons like a Hurricane or Argus. A similarly heavy sniper rifle to me. Cerberus may be using the Sanctuary facility on Horizon as a cover for secret activity. MASS EFFECT 3. The citadel dlc pistol is pretty. PeeBee is certainly one of the more entertaining squadmates. Recharge Speed: 8 sec Duration: 15. Singularity and Pull do nothing to shields (in ME3. Use whatever you want. Note D: Any weapon mod can be considered. Commander Shepard's own personality and backstory are up to the player, while allies such as Joker, Kaidan, Liara T'Soni and more have their own unique. The only problem is running out of ammo. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. Additionally, the best Mass Effect: Legendary Edition squadmates an Engineer Shepard can bring along will fill in for some of their weak points, particularly in weapon and combat and biotic abilities. Seems to me like these priorities should be used when equipping squadmates. Attaining the A-Tier gear in Mass Effect 2 works no differently than their S-Tier counterparts. Feel free to give your squadmates the heaviest weapons you have without fear. (See Squadmate Skills) As the Pathfinder, Ryder can choose the. A field fabrication kit generates this ammunition, leaving the clips as the rifle's only. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. Here's my. In. Weapon Damage - only if you use the weapon to damage enemies. Graal Spike Thrower. Adas - medium RoF, AOE stagger, *damage bonus against shields (*not sure about this). RELATED: 10 Retro Video Games That Aren't As Good As You Remember. Note A: Weapons ranking is based on how well the gun performs on kits that generally can use them reasonably. Thankfully only appearing in Mass Effect 3, this meat head doesn. 1 Best: The Cerberus Harrier Is A Lazer Hose. If you want to solo the game with a pistol the Carnifex would be a better choice. And it is probably one of the biggest reasons why Sentinel is arguably the easiest class to use to take on Insanity mode. The Collectors. SMG: Locust. I don't know about difficulty honestly since I only play normal: Grissom Academy: EDI is a must be if you installed Overlord in ME2 and played it, also bring Garrus/Liara. It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadel. With the Hydra, a soldier no longer needs to choose between the two. Command your very own battle drone. Best weapons for Soldier Shepard? Pathagreus 11 years ago #11. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s. Also squadmates are not affected by weapon recoil. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. I wondered this myself - I love EDI as a squadmate but think that her recharge time was ridiculous so I left her off more than I would have. . nothing can compare with the pure stopping power of the Claymore, but it is just as brutally inefficient (1 shot mag, only 8 spare loads) as it is deadly. Squad (Including Citadel DLC): Squadmate Classes: Adept = Liara, Samara - Min 1 Adept, Max 3. James Fortification: Left at level 3Companions in Mass Effect 3. Pistol: Carnifex. Harrier - great on Shep, bad on squadmates. The Normandy is due for retrofits, and the crew has earned shore leave. Sub optimal vs collectors, eclipse, and blood pack, but not useless. Squadmates with extra. I don't think they have a weight penalty on their power charges. The terminal in the Tech Lab. Individual members of Commander Shepard 's or Pathfinder Ryder 's squad are listed here. Garrus Vakarian is arguably the best companion in Mass Effect. the choices below may be mutually exclusive. GPS fires three slugs; the first one that hits and reduces the protection to zero will have its damage reduced (by100% on Insanity, I think 50% on normal). Power Damage - increase power damage. When this power is activated a hologram copy appears approximately 3-5 meters away. While some militaries pass on the Hurricane because of its lower accuracy, the Alliance feels the gun's rapid firing rate offers excellent suppressive fire. For pistols, kind of depends on what you want your squadmates to do. Only one drone can be active at a time. Secondly the actual effects of Overkill and Marksman don't actually increase damage from what I understand, and instead boost things like fire-rate and accuracy which are obsolete. Weapons: Phalanx Pistol or Scorpion Pistol along with Particle Rifle. Give Wrex the N7 Crusader since it’s the best shotgun for squadmates. They have really good damage output, and tactical cloak is very useful. As someone who has tried maximizing every playstyle to an ideal build I can say with confidence that the strongest build in the game is using the Adept profile. Hammer must get a team of soldiers onto the Citadel in order to activate the Crucible. Wrex- Assault Rifles and Shotguns. Seems to me like these priorities should be used when equipping squadmates. Mattock/Avenger is a personal favourite. Miranda: Extremely versatile, but a bit overrated. Also can use sniper rifles which are the best weapon squadmates can have in ME2. Garrus I spec for increased Sniper. Regardless of who she is paired with, the Asari has some witty. Known Weapons of Type. The Weapon Legendary Pack consolidates the following mods from the OT Mass Effect 3 mods: - The Automatic Valkyrie: Modifies the Valkyrie to fire on automatic, The Slim N7 Typhoon which removes the faceshield and introduces Navy/Classic M8 Avenger appearance - Includes optional improved weapon handling changes to the Valkyrie and. 1 N7 Valkyrie (Mass Effect 3) Unsurprisingly, most N7 weapons are very good, but the Valkyrie might just be the best of the bunch. Give Tali the Geth Plasma Shotgun. Biotic powers can take down Barriers and some. This mission's journal entry is acquired after the cutscenes following the first skirmish in the archives. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them. Like someone else said for a first playthrough it's better to share OP weapons like Typhoon, Hurricane with as many squadmates as possible and then diversify on your 2nd playthroughThe M-37 Falcon is an assault rifle in Mass Effect 3 and Mass Effect: Andromeda. Jack offers up Squad Warp Ammo, which will boost her weapon damage, Miranda’s, and Shepard’s against all defense types but shields. 10. James is one of the first squad mates you’ll get in Mass Effect 3, and he’ll be available during the. I'm curious what weapons you think are the "quintessential" ones for each squadmate. It does not really matter. You can easily identify a main mission in ME3 because. Sentinels are unique, bringing both tech and biotic abilities to the battlefield. 2. And I cannot overstate how nice the thokin is out of the box. One of the best shotguns in the game, the Eviscerator does massive damage while also having low spread. The Mattock was one of the best weapons in Mass Effect 2, and it still holds its own in Mass Effect 3. 10. Assault Gun: I'm a bit offbeat hear. Ashley: Assault Rifle: Saber, Sniper Rifle: Raptor. For an AR, I recommend the Saber or Falcon, since the soldier can handle the weight. If Shepard is female, Garrus is the best romantic partner. Mass Effect 3. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. The N7 Crusader is a shotgun in Mass Effect 3 and Mass Effect: Andromeda. Kaidan Alenko. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. Most squadmate have one or more talent tree that give bonus to certain weapons. Each character has their own unique dialogue, so it’s worth. Mass Effect 3: Best Companions For Each Class. Crusader for Tali although it is expensive, n7 hurricane for Liara. The desh is probably the best shotgun in close range. In Mass Effect 3, Incendiary Ammo is generally the best ammo power since rank 6 Explosive Burst evolution gives each bullet a 50% chance to deal guaranteed damage (base 100 damage; may be 50 damage if squad bonus from James. The Best Weapons in Mass Effect 3 - Weapon guide. The best gun in the game ofcourse, the Geth Plasma Shotgun. I assume that as far as mods you'd want squadmates to have damage and piercing mods since they have unlimited ammo. Mordin: Good for Blood Pack and Collector-killing missions. Graal Spike-Thrower I find is a decent cheap/free mid-game shotgun for squadmates. It might be a little less the clear now because the changes to weapons mean pistols are no longer almost always the best. The M-96 Mattock is a familiar weapon of choice to anyone who has played multiple Mass Effect games. Grunt is hard to kill, which makes him invaluable. They are best suited for close- to mid-range combat. Level him up and pick every skill that gives boost for assault rifles. As a hybrid, the Mattock is a powerful assault rifle, combining. And since squadmates are not affected by weight and ammo capacity, you can outfit her gun with all the damage-boosting mods. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. The proper selection and use of squad. A squad is typically made up of three members: Shepard/Ryder and two non-player character ("NPC") squadmates. The Adept is a core class in Mass Effect 3, and. ". Light setup - Assume either a power class or an Infiltrator/Vanguard. Pairs well with Tali or Legion against Geth. The base damage on the Widow is seductive, but when you realize that you can fire off 3 shots from the Black Widow in about the time it takes you to fire 1 from the Widow, I think the BW is the superior choice for most. Collector Assault. Manufactured by. If you're more the snipe-y kind of guy, the Black Widow and Valiant are some of the best, if not the best sniper rifles. Vanguard Class. Mass Effect 3 brought players back onto the Normandy for a massive conclusion to one of the most beloved gaming trilogies of all time. Forum:Best Weapons for Squadmates. That or I just give them the gimmicky stuff like the Chakram launcher, that Salarian gun, or the Prothean Rifle- good for some yuks. Combat Drone is a tech power in Mass Effect 2, and in Mass Effect 3's single-player and multiplayer modes. Mass Effect. midsizelebowski 10 years ago #1. Explosive Burst Build. Don't give this to squadmates, however - the AI really doesn't understand this gun's gimmick. Much of this gear can be purchased for credits at various markets and vendors throughout the galaxy. Shepard did everything they could to tie up all the loose ends, but there's a strategy to keeping the whole squad alive through the suicide mission. For information on the controls, general gameplay mechanics, and AI behaviors of NPC allies, see Squad. One of the best shotguns in the game, the Eviscerator does massive damage while also having low spread. Infiltrator: Pistols, SMGs, Sniper Rifles, Heavy Weapons. Squadmates have unlimited ammo, although they need to reload their weapons. SMG: Tempest (Squad Cryo), Locust (If you don't have Squad Cryo) Pistol: Phalanx, followed by Carnifex. For the most part I just power spam. For example, Liara's default outfit grants her +25% power damage while her second outfit grants +25% power recharge. Damage: Again, this is just as important to companions as it is to Shepard. The squad doesn't have Shepard's issues with decreasing accuracy. The extra durability is worth it for Shephard (since the game ends when you die) but when your squadmates get downed on Insanity, it's no big deal. Assault Rifle: Mattock and then Vindicator. Since squadmates don't benefit from low weapon loadout weight, they need all the power recharge speed bonuses they can get. So I've just completed my 4th playthrough of the series, as paragade vanguard femshep, and EGM 1. M-22 Eviscerator. Long range shotgun and a rapid fire pistol. This ain't your grandma's pistol. N7 Valkyrie. In terms of weapon choices, SRs basically come in two flavors: slow firing, powerful rifles with small magazine sizes, like the Widow and Mantis, and rapid firing (semi. While Engineer might be the least popular class in the entire trilogy, it’s definitely not without its merits. The Acolyte was pretty much made for Liara. Hope you're all having a great time with the game! I'm doing ME1 Insanity from level 1, was wondering if anyone had any feel for the best weapon types for squadmates yet. About this mod. For your passives, go all in on damage and. All squadmates get a chance to deciminate enemy forces in all playthroughs. A bonus when playing a Sentinel is that Shepard will have some. The Locust (From Kasumi’s mission) is the best SMG for Shepard. Trivia. ago.